![]() ![]() ![]() ![]() Fold the large side section over the middle section. Machine stitch over the lines marked on your game board with a contrasting coloured cotton. My grid lines were each 16 1/2 cms long and sat 7cms apart. When the user input is not an integer there is no error message to the the user to re-enter the data, all the other tests on the user input report an error. Draw the game board in the middle section. If you were to enlarge the grid, say make it 8 by 8, the solution by might be better. Given the amount of data this method and solutions are about equal. I tried my best but I'm pretty new to C++ and I'm not super experienced in optimizing things so I'd like to know about ways to improve my code in both performance and/or readability with the preference being on performance. He then showed me his code and I thought it would be cool to optimize it a bit and rewrite in my own way. My friend is kind of new to coding and he decided to write a console tic-tac-toe game. ![]()
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